Sep 24, 2006, 08:56 PM // 20:56
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#1
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Wilds Pathfinder
Join Date: Mar 2005
Location: www.talkingtonoobs.com
Guild: Final Dynasty
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Signet of Mystic Wrath Spike
Tested it out and it works fairly well. Not the fastest wins, but if you have a dedicated team and enough time to play you could probably hold HoH a few times.
For those who can't figure it out, the point of the build is to have as many enchantments on everyone as possible and spike with Mystic Wrath. Use Inscriptions for it to recharge faster. MoI is also awesome with Leech Signet when it comes time to interupt Ghostlies.
Signet of Mystic Wrath - Signet - 2c 20r: Target foe takes 5...29 holy damage for each Enchantment on you (maximum 130 holy damage).
http://www.gwshack.us/21da7
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Sep 24, 2006, 10:35 PM // 22:35
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#2
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Academy Page
Join Date: Sep 2005
Location: Ireland
Guild: Powerpuff Boys [PUFF]
Profession: W/
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We ran a different version of this with vitals and bip and it worked pretty well. It's kinda hard to lose against most builds and it has incredible holding power.
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Sep 25, 2006, 10:09 AM // 10:09
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#3
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Wilds Pathfinder
Join Date: Dec 2005
Guild: [Rage]
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Surely an IWAY with OoA would steamrole this?
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Sep 25, 2006, 10:22 AM // 10:22
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#4
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Academy Page
Join Date: Sep 2005
Guild: Requiem Lords
Profession: Mo/
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what no frozen? ok then..
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Sep 27, 2006, 03:04 AM // 03:04
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#5
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Pre-Searing Cadet
Join Date: Sep 2006
Guild: The Luxon Scourge
Profession: W/N
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Yes any IWAY or NR tranq seems like it wouls crush you.
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Sep 28, 2006, 01:20 AM // 01:20
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#6
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Jungle Guide
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many teams have atleast one fast recharge interupt if which can reduce your spikes to infusable
and then a good prot can make it very difficult to get a clean spike
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Sep 28, 2006, 10:53 PM // 22:53
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#7
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Desert Nomad
Join Date: Jan 2006
Profession: R/
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The only thing I can really see here that I'm worried about is getting hit with Desecrate Enchantments. Build looks pretty good though.
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Sep 29, 2006, 02:56 AM // 02:56
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#8
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Desert Nomad
Join Date: Mar 2005
Location: Seattle, Washington
Profession: R/E
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Vin, after we chatted on IRC about this, me and the guys in DeeR took about an hour making up a build. Of course Dryder laughed at us, kicked us out of the group, got 7 pugs with his own version of it and got killed in UW and said it sucked.
But we'll be trying out our version when it comes around
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Oct 05, 2006, 04:45 AM // 04:45
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#9
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Wilds Pathfinder
Join Date: Mar 2005
Location: www.talkingtonoobs.com
Guild: Final Dynasty
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Quote:
Originally Posted by melandrus elite
Yes any IWAY or NR tranq seems like it wouls crush you.
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You just need to suck less at Guild Wars and it's pretty good. NR is a 5s cast time. You have 6 Leech Signets and a Savage Shot.
Sure NR is a problem, but it's not one that you can't deal with very easily.
As for OoA IWAY, we never faced it, so I don't know. Basically all you'd do is kill the OoA Necro by WASDing your way to him and spiking. The Aegis + WaM will help against a lot of the IWAY hits taking off your enchantment. Again, we never faced it so I don't know.
With the 6v6 change though it doesn't really seem that it'll matter much anyway.
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Oct 05, 2006, 06:56 AM // 06:56
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#10
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Desert Nomad
Join Date: Mar 2005
Location: Seattle, Washington
Profession: R/E
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Quote:
Originally Posted by MAdnRisKy
what no frozen? ok then..
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Well Vin said it, and he didn't get this thread closed so I guess I can give my opinion of this comment.
Suck less?
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Oct 05, 2006, 09:56 PM // 21:56
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#11
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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What is Dark Fury doing?
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Oct 06, 2006, 09:31 AM // 09:31
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#12
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Lion's Arch Merchant
Join Date: Aug 2005
Location: England
Guild: Gameamp Guides [AMP]
Profession: Mo/Me
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Quote:
Originally Posted by Skuld
What is Dark Fury doing?
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Extra enchantment?
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Oct 06, 2006, 11:02 AM // 11:02
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#13
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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Oh yeh, doh
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